I was finding it hard to position a camera and use the perspective view simultaneously so here is a little script that helped me switch between different cameras quickly so that we don't lose the position of our positioned camera and still can move freely in the perspective view. I can imagine this may also be helpful in modeling and quickly looking through reference camera. I used this as a hot key for previewing some skinning deformation.
Hope you find it helpful,
Cheers,
Nate
Helpful commands lookThroughModelPanel, selection list (ls), eval (eval,maya.mel), and a hierarchy command (listRelatives).
Example Before and After:
Python and MEL side by side
MEL
/**look through selected camera
@pre camera selected on scene
*/
global proc na_lookThroughSelectedCamera()
{
string $panel = "modelPanel4";
string $sel[] = `ls -sl`;
//if camera is only selection look through it in chosen panel
if(size($sel) == 1)
{
if( size( `listRelatives -children -type camera $sel[0]`) == 1 )
{ eval( "lookThroughModelPanel "+$sel[0]+" "+$panel); }
}
}
PYTHON
import maya.cmds as cmds
import maya.mel as mel
##look through selected camera
#
#@pre camera selected on scene
#
#
def lookThroughSelectedCamera():
panel = "modelPanel4"
sel = cmds.ls(selection=True)
#if camera is only selection look through it in chosen panel
if( len(sel) == 1 ):
if( len(cmds.listRelatives(children = True, type = "camera")) == 1 ):
mel.eval("lookThroughModelPanel "+sel[0]+" "+panel)


