Monday, January 27, 2014

Rigging and Topology


Today i tried to improve my speed creating blendshapes. Below see the testing blendshapes i created.

used Maya's smooth poly brush

a quick way of adding a simple material to lip area


Inspired by
Ritchie's Art of Rigging Volume I
Chris Pagoria's online video (Animation School - AnimSchool Classtime: Fast Start For Facial Blend Shapes )
Dan Bailey's Online tutorial: Blendshape Face Animation (userpages dot umbc dot edu/~bailey/)