Here i'm continuing on the anatomy sculpt i was making. I'm calling it "dance".
I still need to work on proportions example right arm looks too long and improve forms (example no toes, fingers look off, foot shaping, head shaping), need to improve topology.
Tip: using Zremesher guide brush was very helpful to try to block in forms. Here's a rough example:
Ryan Kingslien's online tutorial video on "ZBrush 4R6_ A Look At ZRemesher" (ryankingslien dot com)