This is a sculpt sketch i'm working on (original concept).
I finished a rough zsphere pass to roughly match my artwork. Here i'm roughly getting the zspheres (in adaptive mode) to look a little closer to artwork. Later i will work some more via the dynamesh tool (so i can get smoother sculpting and add a bit more details). Note the face is not zspheres and i scultped this before i began with the body (trying out various workflows, by sculpting face first it kind of allowed me to explore ideas for how the character would look and move by doodling 2d poses along with the face)