Hi,
Today i explored how to make stretchy/bendy rigs compute world or relative distances using nodes.
for world distance calculations .. i show here how to get world position of something using nodes
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find world distance relative to something else's world position ... i continue on previous discussion but also add a second group to figure out relative distance in world space.
hope this was helpful.
cheers,
-Nate
Inspired by Aaron Walsman (aaronwalsman dot com)