This is a short script i wrote to help remove leaf joints from current selection. Helpful for rigging and skinning to joints.
#remove leaf joints from selection import maya.cmds as cmds sel = cmds.ls(selection = True, dag = True) leaf = cmds.ls(selection = True, dag = True, leaf = True, type = 'joint') cmds.select( leaf, tgl = True)
cheers,
Nate