Wednesday, October 7, 2015

Sketching Face Topology


Here i'm working on improving the possibility of rigging this face i sculpted.  Its based on a Alan Stewart's character design.

Here i'm noting various places that will need to be fixed topologically so they can move better for animators.

Some of the areas that clearly need work are the eyelids, brows, ears/ear whiskers(i may eventually detach the ear whiskers so they can be scaled easier). 

Happy sketching!

Inspired by Alan Stewart (artofalan dot com)
I'm trying to sculpt a face to better match Alan's design: