#simple script to lock rotations of selected objects
import bpy #get selected objects sel = bpy.context.selected_objects #lock rotations for obj in sel: for idx in [0,1,2]: obj.lock_rotation[idx] = True
#simple script to lock translations of selected objects
import bpy #get selected objects sel = bpy.context.selected_objects #lock translations for obj in sel: for idx in [0,1,2]: obj.lock_location[idx] = True
#simple script to lock scales
import bpy #get selected objects sel = bpy.context.selected_objects #lock scale for obj in sel: for idx in [0,1,2]: obj.lock_scale[idx] = True
####simple script to move all selected to given layer
import bpy def moveSelectedToLayer(layerIndex = 1): """ layerIndex 0-20 """ #try to accept only valid indexes if layerIndex not in range(20): print('requires layer in 0-20') return #get selected objects sel = bpy.context.selected_objects #move selected to given layer for obj in sel: #add object to given layer obj.layers[layerIndex] = True #need to remove it from all other layers for idx in [x for x in range(20) if x != layerIndex]: obj.layers[idx] = False moveSelectedToLayer(1)####
Happy Sketching,
Nate
inspired by:
https://blender.stackexchange.com/questions/5781/how-to-list-all-selected-elements-in-python
https://blender.stackexchange.com/questions/34319/how-to-add-object-to-a-specific-layer-with-python